![]() ![]() Yamaha uses this convention for naming notes, as do some (most?) other manufacturers. Middle C (note 60) is displayed as C3, and the full range is from C-2 to G8. Note (Middle C = C3) The name of the note in musical notation. Note formatĬontrols how MIDI Monitor displays the musical note in note-on and note-off events. Nanoseconds The same as above, but with more digits displayed. The value is shown to three decimal places. ![]() Seconds The integer time divided by the number of ticks per second, as reported by AudioGetHostClockFrequency(). This number will always increase at the same rate while the machine is running however, one unit may represent different amounts of time on different machines, or different revisions of the operating system. This is an unsigned, 64-bit integer, which starts at 0 when the computer is started. Integer The time as returned by AudioGetCurrentHostTime() or UpTime(). Most people won't find this very useful, but programmers might. Host time Shows the timestamp in terms of the computer's internal timebase. Clock time Shows the timestamp in terms of normal human time, to the nearest 0.001 second. This driver does not have any effect on other applications, and does nothing when MIDI Monitor is not using it.Ĭontrols how events' timestamps are displayed. ![]() In order to do this, MIDI Monitor installs a MIDI driver in the Library/Audio/MIDI Drivers folder in your home folder. This happens outside of the system's normal MIDI processing, so the application sending the data does not know that it is being spied upon. Selecting a destination lets you "spy" on the data that other apps send to that destination. Spy on output to destinations Each MIDI destination on your computer is listed, including normal MIDI output ports, and applications which act as destinations. Other applications on the computer may also appear in the list, if they are running and can act as MIDI sources.Īct as destination for other programs If you choose this, other applications will be able to send their output to this MIDI Monitor window, as though it was a MIDI output port. We play each song maybe 3 times and move on currently.Sources come in three categories: MIDI sources These are ordinary MIDI sources, such as the input ports on your MIDI interface. But when we practice things get screwed up on the second or third song. When I've tested just running through the project things work fine. At a show we would hit play at the beginning and just let it run. At practice we're repeating songs and such so he's frequently moving the cursor around. He uses the touchpad to move to each region, or the Region Manager to go to the start. The keyboardist is using Native Instruments plugins to play through, so he has the laptop in front of him. The project is setup so each song has a region, and there are some interlude regions in between where some backing tracks will play and the guitarist can tune, etc. There are some tempo markers in the project so that's a good idea to look into. The question in my mind is how do you coordinate (selection and timing) the Reaper tracks with the song being played by the band? I could easily see getting the wrong Reaper track running intermittently as the cause for this type of problem. I'm able to catch all of these types of things when I do a practice runthrough of the performance at home. I could also see similar issues if the timing of the band's performance doesn't match the timing in Reaper precisely. In my case it's pretty easy to spot since I'm also sending audio backing tracks, but the audio tracks will still play at the right tempo even though the timing on the track is wrong but the MIDI will get sent at the wrong time. The most common way I get errant MIDI messages is when there is a problem in the BPM or time signature (3/4 versus 4/4 timing) in the track being played so that the MIDI messages get sent at the wrong time or the track being being run in Ableton is the wrong track or wrong time signature for the song being played. I run all the MIDI stage automation for my performances in a similar way using Ableton. ![]()
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